Icing

Icing top image

Icing is a 3D Creature Generator (Instil Creature Generator) written in Java/ Java3D. The project comprises an API and a full application for development and usage of arbitrarily articulated creatures. Currently plans to migrate the project to jME are on the way.

Using the bones technique, the API allows for easy definition of animations using key-frames and interpolation on quaternion space of rotations. This means you can only specify a small number of animation frames, and the program does the rest for you.

I am currently working on making this project user friendly, and I registered it on sourceforge, as icing.

Here are some snapshots

Crab-like Humanoid Humanoid frame2 Humanoid frame3 Simple
Crab-like

creature

Humanoid

frame 1

Humanoid

frame 2

Humanoid

frame 3

Snorkel

simple

And a small video of a simple animation.

About Me

Edgar Edgar A. Duéñez Guzmán is now a Software Engineer. Previously he was a Postdoctoral fellow at the Department of Biology at KU Leuven working with Tom Wenseleers in social evolution in microbes;
and a Research Associate at the Department of Organismic and Evolutionary Biology at Harvard University working with David Haig in social evolution and imprinting.
Learn more...

Contact Info

E-mail: eaduenez {at} gmail {dot} com